Worse then demo, pay to play
Dev needs to get some consultation of how to actually implement F2P model. I literally hit an impassible wall without paying. The idea of waiting time to recharge is good for competitive balance, not to try and get player back to entice them to pay just to get things moving. Game looked interesting but not enough to keep me playing, especially when there are so many games available.
Reaver_shado about
Secret Passages: Hidden Objects, v2.97